Cheating In World Of Warcraft

by Darren

November 1, 2007 – 9:40 am

A number of companies are attempting to work on stopping cheaters in online games. The idea is simple, but the execution, at times, leaves something to the imagination. Cheating is a fact of dealing with humans, and large systems of networked computers are not exempted.

Cheating tools flourish online, catering to insiders conversant in the games’ arcane language.

“Take advantage of this programming breakthrough — why waste time grinding with the grunts . . . play WoW in GOD MODE!” one ad reads for a $28 downloadable cheat package for World of
Warcraft that purports to be “undetectable”.

Most online-game companies appear resigned that cheating will occur, so they try to block it by observing game play and looking for suspicious things, such as avatars unexpectedly teleporting.

World of Warcraft has attempted to squelch cheaters with a program called “The Warden.” They have refused to make public comments about it.

Do you think these games can ever stop cheaters?

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